Claude Code + Unreal Engine: Build a Full Game with AI (MCP Setup Tutorial)
🔗 Link do vídeo: https://www.youtube.com/watch?v=v-6KM2ysQYo
🆔 ID do vídeo: v-6KM2ysQYo
📅 Publicado em: 2026-06-21T12:46:07Z
📺 Canal: Leon van Zyl
⏱️ Duração (ISO): PT18M55S
⏱️ Duração formatada: 00:18:55
📊 Estatísticas:
– Views: 3.150
– Likes: 110
– Comentários: 30
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Claude Code + Unreal Engine: learn how to vibe code a GTA 6 style game with the Unreal MCP server so you can build a playable open world slice without any game development experience.
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Disclosure: This video is not sponsored. Some links are affiliate links, which means I may earn a small commission at no extra cost to you.
In this video, I show you how to connect Claude Code to Unreal Engine using the official Unreal MCP server, then let the agent research, plan, and build a GTA 6 style open world from scratch. You'll learn how to set up the Unreal MCP plugin, drive Claude Code with planning mode, and have the agent pull in free assets and assemble a playable scene, all using Claude Code and Unreal Engine.
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Resources Mentioned
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📦 Source code, prompts, workflows + peer discussion:
https://skool.com/leonvanzyl
– Unreal Engine download (launcher): https://www.unrealengine.com/download
– Install Claude Code: https://code.claude.com/docs/en/quickstart
– Unreal MCP server documentation: https://dev.epicgames.com/documentation/unreal-engine/unreal-mcp-in-unreal-editor
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Watch This Next
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▶️ How To Set Up Claude Code (full walkthrough): https://www.youtube.com/playlist?list=PL4HikwTaYE0HY5nhp01Z3C6v4DyAW0Xx5
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Subscribe / Connect
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Business & sponsorship enquiries:
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Question
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What are you building with Claude Code and Unreal Engine right now? Drop it in the comments.
⏱️ Chapters
0:00 Building GTA 6 With Claude Code
0:46 Tools You Need
1:12 Installing Claude Code
2:01 Unreal MCP Documentation
2:32 Creating The Test Project
3:12 Enabling MCP Auto Start
3:36 Creating The MCP Config
4:49 Configuring Claude Code
5:39 Troubleshooting MCP Tools
7:11 Adding A Test Cube
8:25 Using Planning Mode
9:06 Researching GTA 6
9:32 Answering Clarifying Questions
11:43 Adding Free Asset Packs
14:14 Browsing The Fab Library
16:21 Reviewing The Result
17:13 AutoForge Workflow Wrap Up
17:46 Final Thoughts
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About This Video
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In this video, I show you how to build a GTA 6 style open world game using Claude Code and Unreal Engine. This tutorial is for developers, AI builders, and serious no-code/low-code builders who want practical workflows for building real apps, AI agents, automations, and coding systems.
On this channel, I share practical AI engineering and agentic coding workflows using tools like Claude Code, OpenCode, Codex, Cursor, n8n, Next.js, MCP, local AI models, and modern AI development workflows.
#agenticcoding #unrealengine #aicoding